
This here is my first ever 3D modeled character. I modeled this Lightbulb Guy in my second 3D class in the IMD program at Confederation college. I modeled this Lightbulb Guy in Blender. I then borrowed a mutant animation from Adobe Mixamo. I then brought my model back into Blender, and did some weight painting, so the animation would work better with my model. I brought my model into Adobe Substance painter so I could create textures for my Lightbulb Guy. I then brought my model back into Blender, and applied my textures. After all that I exported my model so I could bring it into Unreal. Once my model was in Unreal I fixed up the nodes, so my character would be game ready.
